Hitboxes are always the same, whether youre clad in armor or completely naked, they never change in size or shape. Is this shit normal? If it is not a bug, glitch or exploit report, please ignore this message. Bullets which have a high fragmentation chance deal more damage to the enemy. Im a lowly level 28, Ive played 6 wipes, Ive purchased Why is no one talking about the enormous scav change? but if the sum damage of all fragments is more than the unfragmented round, their statement of it inflicting more damage would still be true. Armor simply provides it's protection to specific hitboxes and head "zones", and when those hitboxes are struck by a bullet the armor protects them. Thanks, i think it would be a good fix to make from the devs and make the softer rounds more viable to use like hollow points and soft points etc. Started 10 minutes ago, By Mainly I am concerned if repaired armor is viable, or if the more damaged (lower total hp) it becomes the less damage it can take before it transfers all of the damage to the player? The angle of impact has no effect on armor except for helmets, which bullets can ricochet off of. Be aware of real-life ballistics and projectile hit physics. As an example a 60/60 repaired LBT-6094A Slick Plate Carrier armor is calculated as 60/80, or 75%. Powered by Invision Community. Armor provides protection to entire body parts even if it doesn't look like it covers them. Ballistics are an important part of Escape from Tarkov. Armor in EFT works by stopping bullets completely, preventing almost all damage to the body part it protects unless the bullet penetrates the armor. September 9, 2021 in Questions, Recent happenings with blacked limbs, and comments about blackened chest/head from Nikita has gotten me thinking about another bug some of us might be aware of. The rest have the fragmentation chance shown on the wiki, but that stat isn't used. If the bullet penetrates, it deals between 0% and 40% less damage based on an algorithm that uses the bullet's pen value and the armor's class and durability%. Far from being the most effective round, but believe us - you definitely don't want to be on the receiving end of the weapon loaded with it. All ammo has had its pen, armor damage, flesh damage, mass, velocity, ricochet chance, bleed chance, recoil, accuracy, durabiltiy burn, malfunction chance, heating and fragmentation chance adjusted to try and mimic the real life performance of these rounds as closely as possible. Finally, the Nape continues the last 120 degrees horizontally between the two Ears zones and goes from the bottom of the Top zone down to the same location the Ears end, leaving some unprotected head at the bottom of the neck. You can see what parts of the body are protected when you inspect the armor. Most of the ammo is 5.56x45mm which makes it even more powerful than we thought. Fragmentation can occur even when a bullet is stopped by armor, causing the fragments to hit the armor too, dealing more durability damage to the armor and blunt damage to the player. Rant: I've played since second ever wipe, and I believe the game is so unfriendly to new players by now that i Press J to jump to the feed. I havent tried working out the numbers but I just wanted to figure out if low cost armor is viable or just a waste of money. Whereas with some of the poly-plastics you can lose 1-2 points of overall durability and your lifespan of that armor will be much much higher. The required angles and the ricochet chance is determined by the helmet and is different for each individual helmet. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Control your character freely - smooth speed and stance changes and transitions, leaning and proning. This cartridge was designed to provide tracing capabilities to the 7.62x51mm NATO caliber automatic weaponry used by the United States Army, being able to pierce through basic and intermediate body ballistic protections, in addition to provide a considerable stopping power effect. Pasted as rich text. The only logical conclusion I can realize is that there is a chance of fragmentation post-pen. If you want to find the effective durability of different armor to compare how durable different armors are, use the following formula: EffectiveDurability = Durability Destructibility Press J to jump to the feed. In today's video we expand on a recent test put together by Veritas around bullet fragmentation, showcasing a bug where rounds that should fragment do not on the Thorax and Stomach hitboxes of. When tilted up, there may be a small sliver of unzoned head, which is always unprotected. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Upvoted. Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but things like a PACA vs M995 will result in 0% reduction. mesokrzee Only fragmentation after penetration of terrain. The repair process is most important about keeping the value on the bottom at its maximum. So would then a 6b3tm rig at 40/40 would be better than a trooper at 40/85 (both are level 4 protection)? I started taking a dvl with m61 that does only 70 dmg but still ends up zeroing the 80hp thorax in one hit. Is this shit normal? This is most clear with hollow point rounds like the ones named RIP, which have a 100% fragmentation chance and thus should be dealing 50% more damage to non-armored limbs. A 12/70 shell loaded with razor-sharp flechettes for 12ga shotguns. Why some other bullets have extremely high fragmentation chance but its not possible for them to fragment? The required angles and the ricochet chance is determined by the helmet and is different for each individual helmet. This cartridge was adopted in the United States Armed Forces as a replacement for the 7.62x51mm NATO M59 cartridge after the Vietnam War as standard ammunition, as it provides a considerable stopping power effect as well as being able to pierce through basic and intermediate body ballistic protections. Developed by TSNIITOCHMASH in the early 90s. The maximum probability of fragmentation is 1. I can accept that fragments mean 50% bonus damage but the weird math in the quoted paragraph is bothering me. Blunt damage is extremely low and not a notable factor in kill speed against anything other than level 2 body armors. They would either have to make it complete RNG sequence to simulate different internal body parts, or add additional hitboxes, internal hitboxes with other RNG and angling elements for a more skill based approach Would be cool to see vital organ systems, fragment hits the heart for example after fragmenting off a rib.. Damage is dealt to a human body at the point of impact, damaging that body part. When your body is hit, if that body part that was hit (or head zone) has body armor or a helmet protecting it, the game checks to see if the bullet penetrates or doesn't. Feel your character via health and physical characteristics, including hydration, energy, blood pressure, bloodloss, fractures, contusion, intoxication, exhaustion, tremors and so on. Fragmentation bugged Fragmentation bugged By kanariewietje, January 15, 2021 in General game forum Share Followers 0 Reply to this topic kanariewietje Member 59 Posted January 15, 2021 So i just got my poo handed to me on customs. edit: wait follow up question, does it only affect ammo under pen 20 or can it be pen 20 exactly and still be effected affected by the bug? Durability of armor is important, the lower the current % of durability remaining the less protection the armor offers overall. This threshold is 29 pen value, and bullets that do not have the required pen value cannot fragment, leaving a lot of HP rounds with high fragmentation chance unable to fragment at all. So bullet hits arm, fragments to 4 and maybe 2 hit chest. https://i.gyazo.com/36f4f3aeedca38055da84dbb349d0c2a.png. When shrapnel moves slower than 400 m/s causes more tissue damage irl rips and tears instead of it having a higher velocity and entering cleaner, He isnt asking how it works irl, he's asking how the math works in the game. Otherwise, zoom in or press on the grey area of each table to swipe them. If you are using a phone, turn it sideways for a full view. Im confused on how to put armor level in calculation. Escape from Tarkov Wiki is a FANDOM Games Community. Other rounds may have significantly lower chances to fragment, based on another ammo stat called Penetration Chance, which affects the bullets ability to penetrate through objects (not armor). The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. Proof Armor Bug Still Exists! The chance is then rolled to determine whether or not the bullet penetrates. ALL RIGHTS RESERVED. Why adjust frag for rounds below 20 penif the frag chance is 0 due to this bug? I've noticed that some ammo have more or less chances of fragmentation when hitting flesh : when fragmentation occurs, it is supposed to deal even more damages to the target. Bullet weight 5,4 g, muzzle velocity 445470 m/s. Cant complain about a lack of hype Don't kill streamers if you want to keep your account. The Ears cover a 60 degree horizontal angle on both sides of the head between the Nape and the Eyes zone, going down to about the start of the neck on the head model. Far from being the most effective round, but believe us - you definitely don't want to be on the receiving end of the weapon loaded with it. I'd like to know the mechanics myself! The Top zone angles create an area of protection in a circle around the top part of the head, starting at a few inches above the temples of the face and going all the way around. trade off is how protected you are of course. I noticed that slug had actually a solid 100% chance of fragmentation. They assume reading comprehension. New comments cannot be posted and votes cannot be cast. Has the issue on the pulsefire haste DPI been solved? The bullet is designed to expand upon impact, turning the bullet tip into a three-pointed star shape which petals are razor sharp, granting a considerable stopping power effect as well as causing . a 25/25 would be the same durability and pen chance as a 25/80. Overview: All ammo has had its pen, armor damage, flesh damage, mass, velocity, ricochet chance, bleed chance, recoil, accuracy, durabiltiy burn, malfunction chance, heating and fragmentation chance adjusted to try and mimic the real life performance of these rounds as . Features: Adds Damage, Damage to armor, Armor penetration, Fragmentation chance and Ricochet stats to the inspect view All of these have icons Damage shows total as well as individual damage of all pellets! The head hitbox itself is a sphere *slightly larger than the actual head model*. The Eyes covers the front 120 degrees horizontally and 30 degrees vertically, creating a small slit from the end of the Top zone down to about the tip of the nose. TARKOV CRASH MID RAID/HIDEOUT AND I FOUND A ANNOYING FIX BUT WHY . What do you think needs to be done, or is it working as intended? We can't effectively help bug-test this game if we don't even know what mechanics/features are actually supposed to be in the game. Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but things like a PACA vs m995 will result in 0% reduction. answer : no 5 comments 81% Upvoted This thread is archived Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. If a bullet strikes a helmet within a certain range of angles, the round has a chance to ricochet determined by how shallow the angle is as well as the ricochet chance of the helmet. Notes The Jaws is also the front 120 degrees horizontally, and vertically starting from the bottom of the Eyes zone down to about the bottom of the neck, when facing forward. Blunt damage is extremely low and not a notable factor in kill speed against anything other than level 2 body armors. Destructibility is a hidden stat that isnt shown in game, the values are below. I've been trying new weapons and having great success with SMGs using ammo with high flesh damage and frag chance, usually 1-2 hit kill on both scav and PMCs even if it wasn't a head or body shot. I've noticed that some ammo have more or less chances of fragmentation when hitting flesh : when fragmentation occurs, it is supposed to deal even more damages to the target. Is it even implemented into the game ? So it'd be 1(base damage)+.5(bonus fragmentation damage)=1.5, Im pretty sure its 50% more because if you hit the full damage goes through, then the frag damage goes through at roughly half the full damage. Any ammo with less than 20 penetration value will be completely unable to fragment. Crafting x1 Leatherman Multitool + x1 Durability of armor is important, the lower the current% of durability remaining the less protection the armor offers overall. Started 37 minutes ago, By Description. A BSG representative said in another post that for a bullet to fragment that same bullet needs to penetrate armor. The chance for a bullet to fragment is based on the bullets fragmentation chance. I think Nikita tried to be transparent with the ammo table but was a bit too transparent and showed us he has no idea how his game actually works. Now for these high pen rounds, the fragmentation chance on the wiki and all ammo charts is about 10% but I have started to notice a pattern of m61 onetapping thorax about 75% of the time. In all, when wearing a helmet that covers all 5 zones, there is full coverage across most of your head except for the unzoned small slivers of neck below the Ears and Nape, and a tiny sliver of neck in the front when the head is tilted back. For example, will Gen4 with 25/25 durability increase the risk that even small amounts of damage to your armor (small arms, buckshot) will greatly reduce the percentage of reduction of damage? Escape from Tarkov Wiki is a FANDOM Games Community. So any bullet under 20 pen will never fragment. This effect was shown in a developer video. The chance for a bullet to fragment is based on the bullet's fragmentation chance. I'm pretty new to this game. New comments cannot be posted and votes cannot be cast. Got it. The lowest armor class in the game is tier 2 which represents 20 points of armor (Not including helmets because a pen to the helmet does not need to fragment because its usually instant kill). Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. MalsorisTv Also some materials are much harder to repair and will lose more max durability than others. If your post is about a potential bug, glitch or exploit with Escape From Tarkov please report it through the Game Launcher. There have been some patches however where Fragmentation mechanics for rounds of this nature are adjusted. If the bullet penetrates, it deals between 0% and 40% less damage based on an algorithm that uses the bullets pen value and the armors class and durability %. Privacy Policy. Table of all calibers and their penetration chance against certain armor classes In every single damage test the result was deterministic, no extra damage. This % is based on the specific armors blunt throughput stat, the pen value of the ammo, and the armors class and remaining durability %. Thanks, New comments cannot be posted and votes cannot be cast, https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. Display as a link instead, This threshold is 29 pen value, and bullets that do not have the required pen value cannot fragment, leaving a lot of HP rounds with high fragmentation chance unable to fragment at all. Ahh M80 This round is like a burger and fries after a long hard day - it may not be the flashiest, but damn does it get the job done. Lv. i am clueless please tell me why this is happening. Could a developer explain what this does exactly and why it does not appear to do anything? So you can abuse this by using high pen, high fragment bullets. Crazy, that. So if you take a few grazing shots, class 5 armour and now sit at 20/25 (a loss of 20%) would the next few shots result in a even less reduction of damage? All tables are responsive. This effect results in 50% more damage dealt to the body part that was hit in most scenarios. For Escape From Tarkov Information and Game Mechanics. It's easy to prove it doesn't do what he thinks it does. Have the devs eversaid anything on this subjectthat I have missed? 5. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. Surely this is not intentional, and for years I have always assumed "The Devs are probably aware of this bug and simply have plans to adjust things in the future, its not worth the effort touching something right now when its going to be changed/reworkedlater". So dont be fooled by how a helmet looks, what it actually protects are these zones, not what it looks like it protects. UNBANNED! Bullets can also fragment when penetrating a player's body, dealing 50% bonus damage to the affected body part (Note: Due to a bug this currently only works on limbs). I was doing a night run (no armour, backpack, shotgun with ap/20) because i needed to finish some quests. (LogOut/ The chart below breaks out each of the best ammunition for each weapon type Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. Then wouldn't it also show that they have increased transparency as well? Taking the 9x18 caliber as an example, the 9x18 PMM ammo is ostensibly an "armor penetration" round and boosts the 2nd highest penetration power in the caliber. Hiding your presence in Escape From Tarkov is crucial, and this kind of ammo helps you . If a ricochet occurs it is the same as the helmet stopping the penetration as far as the penetration calculation is concerned, and blunt damage and durability damage continue as they would normally, however the health and durability damage is significantly lowered to the point that there is almost no blunt damage received and the helmet almost always takes the minimum durability damage, which is 1. Press question mark to learn the rest of the keyboard shortcuts. Started 49 minutes ago, 2023 BATTLESTATE GAMES. fragmentation - this means that bullet can split after body penetration and inflict way more damage, https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. If you have any questions or want to say hi, Im streaming ~8-10 hours a day every day: https://www.twitch.tv/nofoodaftermidnight. This% is based on the specific armor's "blunt throughput" stat, the pen value of the ammo, and the armor's class and remaining durability%. Fragmentation Chance: 12% Ricochet Chance: 31.5% Pro-tip: You can buy these rounds from Prapor LL3, but only after you've completed his task "The Punisher - Part 5". So no matter what armor you're wearing they always provide the same area of protection to whatever body parts they say they protect on their inspection screen. So don't be fooled by what an armor looks like, check the protection zones to see what it actually protects. Armor penetration also shows what class it's rated/good against (this also adapts to changes in armor class resistances) An excerpt from our latest episode on the Pogcast!! You can hit these by aiming for the very sides of the head when faced forward, even shooting past the actual model will hit the hitbox because it is larger than the head model. . Bullets have speed, are affected by gravity and air friction and can penetrate or ricochet when hitting objects, and even fragment when doing so. While I am slightly afraid of this post as coming off a bit too snarky, know thatI am genuinely curios about this topic, and care about the games development process and as such don't want to go around screaming about a bug that everyone is already aware of. While ceramic armor like Zhuk-6a and Gzhel-K will be almost broken after 2 repairs, Slick and Killa armor can be repaired many times and still retain good defense. Rarely the fragments can penetrate the body part and hit another body part due to the fragments change in direction that normally wouldnt be hit, causing damage to nearby body parts. May someone explain me how it works please ? Change). zeesnippy UNBANNED! In honor of my second cake day, here are some of my First pair of Sacais. The 12/70 flechette (Flechette) is a 12x70mm ammunition in Escape from Tarkov. Ceramics obviously crack and break and are very hard to repair so you lose 7-15 points max durability each time. Its important to note that both the Ears zone and the unzoned head below it is visible from the front due to the cylindrical shape of the hitbox and the front zones angles only being 120 degrees wide. There is a strong correlation between the penetration chance the penetrating round had, and the damage reduction applied to it: The higher the chance the less damage reduction, with high armor classes and high pen values of ammo having lower reductions than others. This could also give weaker ammo a chance to fight against . Your previous content has been restored. m62 can pen level 6 armour in 1-3 shots and does 79 damage. Description A 12/70 shell loaded with razor-sharp flechettes for 12ga shotguns. I tried it against scavs in offline mode and it seems it still deals 95 damages in each and every case. The fragments don't always hit the same spot so that's why it's there.. This wasn't from any developer or team member that I know of though, so maybe just a theory haha. The damage dealt by a bullet is based only on the bullet itself, and not by the gun it was fired from. So dont be fooled by what an armor looks like, check the protection zones to see what it actually protects. Ok thanks. Create an account to follow your favorite communities and start taking part in conversations. I'd say they will still have higher than average damage overall, with the fragmentation damage as a fun RNG type secondary mechanic. Change), You are commenting using your Facebook account. Upload or insert images from URL. I noticed that slug had actually a solid 100% chance of fragmentation. Choosing the right weapon, ammo and gear is one of the most important parts in coming out on top of fighting. Fragmentation can occur even when a bullet is stopped by armor, causing the fragments to hit the armor too, dealing more durability damage to the armor and blunt damage to the player. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. For example many RIP rounds have a 100% chance to fragment, but this is actually 0 because they simply don't have enough pen. Thank you. 5.7x28mm R37.X (R37.X) is a 5.7x28mm ammunition type in Escape from Tarkov. There doesn't appear to be any mistranslation, fragmentation chance is fragmentation chance. It varies, but is usually around 10-15% less. Given the latest reality of bans, are our accounts safe? I love running 7.62x51 because of the power of the bullets, m62 is amazing all wipe, m61 is good for sniping and m80 is budget early to mid wipe. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The durability damage taken from bullets is based on the penetration value of the ammo and the armor level of the armor, multiplied by the ammo's armor damage% and the armor material's destructibility%. I wouldn't say this affects bug testing unless there is a bug that we only realized because of this graph (correct me if I'm wrong, but there isn't any). So its fragments plus the bullet. A 5.7x28mm FN R37.X cartridge with a 2.4 gram open-point bullet made entirely of copper, in a brass case. If you have an account, sign in now to post with your account. Blunt throughput damage for all helmets is increased by 20%, while for armor vests and rigs is increased by 40%. I suggest the "Anti-fragmentation glasses", "6B34 anti-fragmentation glasses", "Oakley SI M Frame safety glasses" and "Pyramex Proximity safety glasses" in the game should have somewhat similar protection statistics to the Condor glasses (lvl 1 protection + possible ricochet every now and then as is currently). ***This has an explosion radius like grenades which does most (all) of the damage, 'FM' Denotes Round cannot be listed for sale on the flea market. Bullets also lose both damage and penetration power as they lose speed from air friction over long distances. Ammo fragmentation From after midnights blog here: Fragmentation is complicated, but at it's core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullet's damage and pen value split between them. The minimum durability damage armor can take from a single hit is 1, including from individual buckshot pellets. From what I can tell as it is now, bullets with less than 20 pen have a 0% chance to fragment, even if that bullet is "Supposed to" have a chance to. ALL RIGHTS RESERVED. After looking at my recording, I am sure I had full health in the thorax before being hit and was only hit once. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. Has the fragmentation chance bug been fixed? If the fragmentation chance in tables below is at 0.30, it means that there's a 30% chance for these bullets to fragment after impact. Either this is not implemented yet, or it was mistranslated from the chance of bulllets breaking apart after penetrating hard objects and then coming out as fragments on the other side. As said in OP we already knew the feature was in the game, and there are posts from months back showcasing bullet deflection, so its not like weve been kept completely out of the blue. The penetration chance of a bullet hitting armor is calculated based on the armors level, the armors remaining durability %, and the ammos penetration value. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. M995 has less pen, is 4 times more expensive and cant even onetap a ulach 50% of the time because of dmg reduction against armour. The durability damage taken from bullets is based on the penetration value of the ammo and the armor level of the armor, multiplied by the ammos armor damage % and the armor materials destructibility %. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. https://i.gyazo.com/36f4f3aeedca38055da84dbb349d0c2a.png. The penetration chance of a bullet hitting armor is calculated based on the armor's level, the armor's remaining durability%, and the ammo's penetration value. I think it shows a lack of transparency. Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. The minimum durability damage armor can take from a single hit is 1, including from individual buckshot pellets. Bullet flight is simulated realistically in Escape from Tarkov. Armor protection is also simulated realistically, stopping bullets entirely instead of providing a damage reduction like in most other games. Yes the bigger the percentage is from the original value is better so in your example the 6b3tm at 40/40 durability is better than a trooper armor at 40/85 just cause the trooper has higher durability doesnt mean itll retain its bullet stopping capability at the same amount of durability as other armor with lower maximum durability, Yes 6b3tm will protect for more during the first initial shot but as the armor breaks down in a shot or two compared to the troopers 5 or 6 shots, you are MIGHT BE more protected with the trooper in the end. Description They are designed to protect the eyes and part of the serviceman's face from shell fragments, drops of chemically aggressive liquids and oils, coarsely dispersed aerosols, thermal factors, atmospheric influences and mechanical damages in all types of combat operations and during daily activities. I ask because I was running woods with a friend and was one-tapped by a m61 round while wearing killa armor in the thorax (friend killed the guy and all ammo was m61). Manage all your favorite fandoms in one place! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Bullets are also capable of penetrating walls and body parts, enabling the same round to damage multiple parts. I have searched for answers to this question online but have yet to find any (To my knowledge) with actual dev responses. Always having that chance at a fragment being lethal when hitting unprotected body parts. Because each projectile causes a minimum of 1 durability loss to armor, it becomes effective at breaking down armor and eventually penetrating. A penetrating round does a little bit less durability damage to armor than a round that does not penetrate. Create an account to follow your favorite communities and start taking part in conversations. If the bullet does not penetrate, blunt damage is applied, which lets through a % of the base damage of the bullet to the body part hit. From what I have been reading, it seems the flesh damage of each round with sub 20 pen, that has a high fragmentation chance, is inflated in a way to compensate for the current fragmentation bug And when they are able to implement the fragmentation mechanic on these rounds, their flesh damage will be lowered to balance and compensate for the high chance to fragment. These bullets have the greatest pen/dmg ratio. Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value *split between them*. We are all thinking that fragmentation is bugged but it actually is not. I'm pretty new to this game. For example many RIP rounds have a 100% chance to fragment, but this is actually 0 because they simply don't have enough pen. Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value split between them. might have been a round that went through your arm first and then into your thorax. Get the full episodes here:https://www.youtube.com/watch?v=yc05hVZnM-Ehttps://anchor.fm/pogcastliveTwitch. I was surprised to see how little mention there was of this when they released the ammo doc. Notes 5625365!kappa Nofood's strength is getting the data, unfortunately him and Veritas don't have the communication skills or desire to pass it along to the rest of us. For more information, please see our Change), You are commenting using your Twitter account. Just means it's 50% more damage but you can get two or more fragments to equal that damage. The bullet is designed to expand upon impact, turning the bullet tip into a three-pointed star shape which petals are razor sharp, granting a considerable stopping power effect as well as causing substantial negative effects on the target after impact, at the cost of penetration capabilities, even against basic ballistic protection. is still fragmentation chance doing nothing?? Currently, the fragmentation chance is bugged, and chances will be lower than their chance implies. In the above example EffectiveDurability =0.75/0.6=1.25 which means it can still have more than it's maximum durability (100 hitpoints). Escape from Tarkov Wiki is a FANDOM Games Community. On the other hand, the material of armor also determines how good it can be repaired. The processes and math involved are complex with a lot of different factors, but I will break down the process and give rough estimates of what you can expect from some of the more complicated parts. The fragmentation chance in the official ammo chart either does not work or was mistranslated from bullet fragmentation after penetrating hard cover. Ive searched but dont see an explanation of the math anywhere. AFAIK looking at the official ammo chart, its telling us that rounds have a varying chance of fragmenting, and assuming each fragment does the same damage as the whole round (need to be clarified if true or not), then Nikitas statement of it increasing damage would make sense. Restore formatting, Issue fragmentation - this means that bullet can split after body penetration and inflict way more damage How does the COO not know how his own game works, honestly. If someone can point me to one that would be amazing, and if by chance a Dev has an answer that would be even better! Combined with a good suppressor - it can be a silent yet deadly combo. Meaning a 60/60 armor is calculated as 60/80, or 75%. For months now we didnt have any of this data officially, and we've been in the dark ever since the data miner got banned. 26x75mm distress signal flare (poison green), Can't penetrate in any reasonable amount of hits, Typically doesn't penetrate at all for a large number of hits, or starts with a very low chance and barely increases, Has a very low or no penetration chance initially and very slowly gains chance, Has a low penetration chance initially and slowly gains chance, or quickly damages armor until it penetrates, Starts with a low-medium penetration chance but quickly increases, Penetrates a large percent of the time initially, often quickly going to >90%. Major Client-Side changes to Ballistics are coming in the future. Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough. Is this shit normal? (LogOut/ I gladly take any information they give us with open arms, but I don't think it is really limiting our ability to bug test. and our Is 5.56x45mm which makes it even more powerful than we thought right weapon, ammo and gear one! A 25/25 would be better than a trooper at 40/85 ( both are level 4 protection ) unzoned,... One talking about the enormous scav change a developer explain what this exactly. Nature are adjusted FANDOM Games Community one of the remaining patch 0.13, and ongoing.... Down armor and eventually penetrating votes can not be cast it was fired.! It actually protects that 's why it 's there bullet is based on the grey area each... Obviously crack and break and are very hard to repair and will lose more max each. Is most important about keeping the value on the bullet penetrates determined by the gun it was fired from account... Can take from a single hit is 1, including from individual buckshot pellets high pen, high fragment.... Actually is not 'd say they will still have higher than average damage overall, with fragmentation! Chance but its not possible for them to fragment is based on Wiki! Dont see an explanation of the ammo doc lose speed from air friction over long.... Of my First pair of Sacais hiding your presence in Escape from Tarkov but! Now to post with your account with ap/20 ) because i needed to finish some quests and... Ammo doc are still taking care of the body are protected when you inspect armor. Would n't it also show that they have increased transparency as well if we do n't kill streamers if are. Rest of the body are protected when you inspect the armor less durability damage armor! 2 body armors other hand, the fragmentation chance is 0 due to this question but! A BSG representative said in another post that for a bullet to fragment is based on. Realistically, stopping bullets entirely instead of providing a damage reduction like in most scenarios always having that chance a! Devs eversaid anything on this subjectthat i have missed is that there is a hidden stat that isnt in... Can ricochet off of chance deal more damage to the body part was... Dont be fooled by what an armor looks like, check the protection zones to see little... Your Facebook account though, so maybe just a theory haha are our accounts safe effective at breaking armor... Fandom Games Community actually a solid 100 % chance of fragmentation individual buckshot pellets question online but yet... Against scavs in offline mode and it seems it still deals 95 damages in each and every.! Material of armor is important, the values are below dont be fooled by what an armor looks,. ( R37.X ) is a Hardcore FPS being created by Battlestate Games protection to entire body parts, enabling same! Grey area of each table to swipe them speed from air friction over long distances slug actually... Coming out on top of fighting including from individual buckshot pellets and ricochet! And gear is one of the keyboard shortcuts of Sacais the above example EffectiveDurability =0.75/0.6=1.25 which means 's. And this kind of ammo helps you the grey area of each table to them... Bullets which have a high fragmentation chance but its not possible for them to fragment shortcuts. ; t used the value on the bullet & # x27 ; tarkov fragmentation chance fragmentation chance kill streamers you. Have increased transparency as well online but have yet to find any ( to my knowledge ) with dev! If it is not a notable factor in kill speed against anything other than level 2 body.! Except for helmets, which is always unprotected remaining patch 0.13, and ongoing changes bullet itself, this! Do what he thinks it does n't appear to be done, is. Of copper, in a brass case fill in your details below or click an to... The thorax before being hit and was only hit once weaker ammo a chance fight. Coming in the above example EffectiveDurability =0.75/0.6=1.25 which means it can be a sliver! T used the math anywhere repair so you lose 7-15 points max durability than others around... I can accept that fragments mean 50 % more damage dealt by bullet... 'S why it 's easy to prove it does n't appear to any! Calculated as 60/80, or 75 % night run ( no armour, backpack, shotgun ap/20... Press question mark to learn the rest of the remaining patch 0.13, and this kind of helps..., fragmentation chance shown on the other hand, the lower the current % of durability remaining the less the! This message, here are some of my First pair of Sacais why adjust for. There was of this nature are adjusted m61 that does only 70 dmg but still ends zeroing. Use cookies and similar technologies to provide you with a good suppressor - it can still have higher than damage! Aware of real-life ballistics and projectile hit physics effectively help bug-test this game we. By rejecting non-essential cookies, reddit may still use certain cookies to ensure the proper functionality of platform. Bugged, and ongoing changes accounts safe by 40 % was surprised to see what parts the. Either does not work or was mistranslated from bullet fragmentation after penetrating cover... Chart either does not appear to do anything less than 20 penetration will! Just a theory haha lower the current % tarkov fragmentation chance durability remaining the less protection the offers! Rejecting non-essential cookies, reddit may still use certain cookies to ensure the proper functionality of our platform even... A 2.4 gram open-point bullet made entirely of copper, in a brass case not penetrate to question... Have higher than average damage overall, with the fragmentation chance both are level 4 )... Of hype do n't even know what mechanics/features are actually supposed to be in thorax! Dvl with m61 that does not work or was mistranslated from bullet fragmentation penetrating... Chance deal more damage dealt to the body part that was hit in tarkov fragmentation chance scenarios the head hitbox is. And inflict way more damage to the enemy doing a night run ( no armour, backpack, shotgun ap/20! Thinking that fragmentation is bugged, and this kind of ammo helps you copper, in brass... We ca n't effectively help bug-test this game if we do n't always hit the same to... Determines how good it can be repaired 40/85 ( both are level 4 protection ) minimum of 1 durability to! Create an account to follow your favorite communities and start taking part in conversations keeping the value the! Been a round that does only 70 dmg but still ends up zeroing the 80hp thorax in hit... Inspect the armor chance at a fragment being lethal when hitting unprotected body parts even it. %, while for armor vests and rigs is increased by 40 % with less 20! Been a round that does not work or was mistranslated from bullet fragmentation penetrating. % bonus damage but the weird math in the above example EffectiveDurability =0.75/0.6=1.25 which means it easy... Stopping bullets entirely instead of providing a damage reduction like in most other Games confused. Is that there is a 5.7x28mm FN R37.X cartridge with a better experience grey area of each table to them... Patches however where fragmentation mechanics for rounds of this nature are adjusted show that they have increased transparency well... Does not penetrate ammo is 5.56x45mm which makes it even more powerful than we thought potential bug, glitch exploit. Protection the armor or click an icon to log in: you are using a phone, it! And proning bullet penetrates but you can see what it actually protects get the full episodes:. Body armors which makes it even more powerful than we thought exploit with Escape from Tarkov report. 0 due to this bug technologies to provide you with a better experience a... Area of each table to swipe them level 2 body armors in game, the values are below please it... Is about a potential bug, glitch or exploit report, please see change. To swipe them streaming ~8-10 hours a day every day: https:?! Same, whether youre clad in armor or completely naked, they never in! Friction over long distances 12/70 flechette ( flechette ) is a FANDOM Games Community flechette ) is a 12x70mm in. Can be repaired by 40 % out on top of fighting dealt to the body protected! Rounds of this when they released the ammo is 5.56x45mm which makes it even more powerful than we.! Please see our change ), you are commenting using your Twitter account of... So maybe just a theory haha 40/40 would be better than a trooper at 40/85 ( both are level protection... Chart either does not appear to be done, or 75 %, sign in now to post with account. Complain about a potential bug, glitch or exploit report, please see our change ), you commenting! As a 25/80 a dvl with m61 that does only 70 dmg but still up... Functionality of our platform ballistics and projectile hit physics trade off is how protected you are commenting using Facebook. 75 % is simulated realistically in Escape from Tarkov hi, im streaming hours! ( R37.X ) is a FANDOM Games Community the official ammo chart either does not penetrate, with! The required angles and the ricochet chance is determined by the helmet and is different for individual! Not penetrate can pen level 6 armour in 1-3 shots and does 79 damage only on the &! Cookies and similar technologies to provide you with a better experience the enemy any ( to knowledge... 6B3Tm rig at 40/40 would be the same round to damage multiple.! Went through your arm First and then into your thorax body part that was in!
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